Spider’s trap Overcoming intricate obstacles and pitfalls.
Mine lake Natural biotope for refresh, created by depression in the mining corridor and its flooding.
Volcano A symbol of early development of the earth's crust with an eye-catching graphical representation of geysers of lava inside the volcano.
Main tunnel Simulation of going by the elevator to the underground with exit to the moving black tunnel.
Primeval forest Representation of the environment where coal formation process started during the carbon period.
Maze Understanding the meaning, order and discipline in the output of mining tunnels.
Great mine field The complex tangle of overhead maze leading to the main tunnel.
Cableway Giant cableway with two-level exit to open plaza, accessible for children at least 12 years old.
Stamp hall Entrance to the PERMONIUM park with the cash office and shop selling souvenirs.
Rescue tunnel Removing the effects of mine gas explosion.
Vantage point The top floor of the mining tower, offering an amazing view of the surroundings and relief for tired visitors.
Workroom Repair workroom in mine where you can master a variety technical skills.
Crazy descent Allows challenging descent to the lower levels of the mine on the oblique surface.
Swivel Rope ladder used for overcoming height differences.
Donkey place Paddock with lovely donkeys.
Dwarf miner’s place The centre and meeting place for all the dwarf miners with vantage point.
Spot The place for free movement, seating and refreshments next to the fire polished baskets.
Mystery dig Mysterious dark tunnel full of obstacles and surprises. Only accessible to chosen players of Permon Magic game.
Terrace Outdoor space with amazing views of the surroundings.
Shaft hall Descent into an underground tower, which is accessible for the winners of Magic Permon game only. Only those who have passed successfully all the challenges in the game can see ancient dwarf miner here.
Kid’s cableway The cableway for kids.
Depot The depot of real mining trucks.
Stoneboom They are bashes when the stone shatters...
Tripod Representation of the tripod, which was used to carry heavy loads.
Pipe field Symbol of drainage and vent tunnels, hiding secret spaces.
Geology place Symbolism of the geological layers piled of various rocks and interesting solitaires.
Squelch place Summer water refreshment for the smallest kids.
Uphill Simulation of complex motion in overcoming differences in height.
Industrial path 275 m long rope centre with 11 obstacles intertwined with whole area.
Canteen The refreshment for tired, thirsty and hungry visitors and players.
Café in the mining tower For all the lovers of great coffee and sweet temptation.
Museum Meeting with unconventional heroes and artefacts from legends of Oslavany city.
Bump hall Multifunctional space with unique genius loci.
Small mine field Imitation of tricky system of mining tunnels.
Digging sandbox The place for looking for the treasure, designed for the youngest visitors.
Demolished place Demonstration of collapse after a landslide and damaging of timbering. Accessible for chosen players of Permon Magic game only.
Bike service Background for cyclists.